Elementalism

Elementalism is one of the three primary types of magic on Teira. The core principle of Elementalism is the interaction and manipulation of elements and aspects through an empathetic link via Essence. Elementalism is the most rigorous and structured of the three fields of magic.

Earth
Wielding this flavor is felt in the skin and is often described as a gentle vibration or tingling. Certain races such as ursaron and sha'sazarii have more potent reaction to wielding earth because of the intensity of the sensation in their thick fur and scales respectively. Wielders of

Air 

Wielding this flavor is predominantly felt in the lungs as a cold expanding force pressing outward. Many birds can manipulate air to a small degree using the air in their hollow bones as the subject of magical empathy.

Water 

Water is unique in that it is always found in living things, and because of this has become known as the nectar of life. Wielding this flavor is felt throughout your whole body, though it is distinctly a deep internal feeling.

Aspects of essence

Heat 

<span style="font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Manipulating this aspect can cause the subjects of magical empathy in the elementalist to heat up or become chilled depending on whether they were freezing or heating their target, respectively <h3 dir="ltr" style="line-height:1.15;font-weight:bold;margin-top:0pt;margin-bottom:0pt;margin-left:0pt;font-size:15px;font-family:Arial;">  Density

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;margin-left:24pt;"><span style="font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Manipulating this aspect can cause the subjects of magical empathy in the elementalist to increase or decrease density depending on whether they were decreasing density or solidifying their target, respectively.

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<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;margin-left:24pt;">Force

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<h2 dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:17px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Types of magic

<h3 dir="ltr" style="line-height:1.15;font-family:arial;font-weight:bold;margin-top:0pt;margin-bottom:0pt;">Aspect Magic

<p dir="ltr" style="margin-left:24px;"> Aspect magic is the manipulation and transfer of specific aspects of Essence and has a high difficulty. The practitioners of this subschool of magic are known generally as Archons. An example of an archon is the popular martial art form of Veridan, having to do with the manipulation of the density aspect.

<h3 dir="ltr" style="font-family:Arial;font-weight:bold;line-height:1.15;margin-top:0pt;margin-bottom:0pt;">Flavor Magic

<p dir="ltr" style="margin-left:24px;">Aspect magic is characterized by the manipulation of flavors of Essence. Practitioners of this subschool of magic are known generally as Mages.

<h3 dir="ltr" style="font-family:Arial;font-weight:bold;line-height:1.15;margin-top:0pt;margin-bottom:0pt;">Chaos Magic

<p dir="ltr" style="margin-left:24px;">This magic is from the essence but not a force found in the natural world. Something so foreign that we cant understand it. Think of a type of thing or property that doesn't exist in our universe The practice of chaos magic is forbidden in almost all parts of Teira, though it has a criminal cult following of those who believe that they can master or even reliably manipulate Chaos. Few have ever been successful do to the nature of chaos. There is nothing to look for when pulling chaos from the essence since chaos is the general term for anything that is unknown in the essence. Legends speak of a man who drew from chaos a stone of utter blackness, a black that is darker then the blackest black in our universe. The stone itself was not a solid object though not a liquid either but stuck in a foreign state of matter that isn't found in our universe. To hold it or look at it brought the weilder great pain. It was said that the stone did not follow the rules of our world ignoring gravity, it instead seemed to be attracted to power.

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;margin-left:24pt;"><span style="font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Gallan of Northridge famously defined chaos: 

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;margin-left:48pt;">''<span style="font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">"imagine all that you know and see. All the phenomena you experience in your day to day life. All these are aspects and flavors of essence. Now imagine a realm, a planet, though this imagery is only a vessel on which your mind can rest, in which there is no stars no mountains no streams. And in this strange and alien land the rules of our realm are not adhered to. When you throw an apple its not guaranteed to fall to the ground. There may not even be a ground. But this realm is not a barren land, it is full and populated with entities and processes of which we are simply ill-equipped to fully or even partially understand.  These alien phenomenon are strange and foreign flavors and aspects of thr essence to, and we experience them as chaos is pulled into our realm. " ''

<h2 dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:17px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Process

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;margin-left:36pt;"><span style="font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Understanding of magic is an evolving process. Our old 8 element system was what they use to believe now its a more precise understanding. Before they thought chaos was mixing light and dark, but they were actually pulling another flavor of essence of chaos which is its own independent flavor(group of flavors)

<h3 dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:17px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Wielding Elements

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;margin-left:36pt;"><span style="font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The wielding of elements is generally done through a process called magical empathy. Magical empathy is the conscious relation or communication of elements in the users body or immediate surroundings to the subject of manipulation. This is why wielding earth causes your skin to tingle whereas wielding air is felt in the lungs and feels more detached. Water is the most powerful when wielding due to the makeup of most beings being mostly water.

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;margin-left:36pt;"><span style="font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Manipulating aspects works in a similar manner. When an archon attempts to manipulate a rock to combustion, they must find the warmth and heat in their own bodies and "reach out" to the rocks essence. The manipulation of aspects, like the wielding of flavors, has physical reactions on the user. For example if a density archon were trying to condense a fist sized rock to the size of a pebble, the users bones(being the subject of magical empathy in most cases*) would become closer to a liquid and expand slightly as they become less dense. It's always a balance effect when someone wields aspects.

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<p dir="ltr" style="margin-top:0pt;margin-bottom:10pt;margin-left:36pt;"> Shasazarii often make powerful density archons because of their diamond-hard scales which they use as the subject of magical empathy 

<span style="font-size:17px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Contrast

 * <span style="color:rgb(0,0,0);font-family:Arial;white-space:pre-wrap;">Contrast is an underlying phenomenon that drives the elemental magic system.  Contrast provides natural tension similar to potential energy in physics.  It is an enigmatic field and fairly new in the world, causing it to be unpredictable to a large degree.  If a Mage is wielding stones in each hand, and one is the size of a pebble and the other a house, there is a natural tension between these contrasting objects that allows the user to have a fuller more direct control over them. Most natural objects are created using a combination of the elements, i.e. a tree is a particular make up of earth water and air, and therefore easier to manipulate bc of Contrast. Contrast seems to apply to not only flavor magic but aspect magic as well. If a  ursaron veridan master was simultaneously increasing the density of his knee and decreasing the density of his human advesary's ribs, Contrast of the races of the combatants would potentiate the magic being used.

Practices of Elementalism

 * Elementalism is the foundation for various fields of study throughout Teira. Notable practices among these include:


 * Veridan